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Pitchkousn
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Enregistré le : sam. 30 janv. 2016 13:03
Pseudo RaceRoom : Pitch Team GTR3-Fr

Merci Vince ! :super:
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ViNcEn666
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Messages : 2763
Enregistré le : sam. 30 janv. 2016 16:18
Pseudo RaceRoom : Vincent Menard
A remercié : 7 fois
A été remercié : 51 fois

La version 1.4.8 est sortie avec comme principale nouveauté: Le DLC Brazilian Touring Car Classic

[youtube][/youtube]

Le Changelog:

CONTENT

Added Brazilian Touring Car Classic series: Copa Classic, Copa Fusca, Copa Uno & Hot Cars (requires ownership of DLC or Season Pass)

UPDATES & FIXES

Fixed DynHUD on Win10 & re-enabled it by default as a config option
Fixed bug that could cause game to crash loading old setups with notes
Added support to latest Fanatec SDK
AI blue flag logic improved: AI cars now move offline to let leaders by, lift proportionally to the amount of throttle they should be doing,and to the speed difference relative to the car approaching
Increased rate AI assesses situations by 4x which should result in more appropriate behavior in several racing situations and less off-track excursions
Tweaked AI calculations when thinking about passing to reduce the swerving from one side of another car to the other (added AISuddenMoveScalar parameter to car physics, makes cars change lane, react to incidents more gradually)
Changed AI Start Behaviour to keep drivers running in a straight line from their grid slot more (added AIStartOffset and AIStartMerge values to car physics - these are how long to stay on the line and how long to merge in seconds)
Adjusted default talent values so that AI is better when there is no RCD file or values are missing
Rescaled AI aggression levels for latest code changes
Fixed possible crash with Season Tool
Added Season Tool option for double points in final race of the championship
Added regular silent messages by clients in multiplayer (as a possible fix for TCP connection lost issues with client inactivity)
Changed logic for "Finish Session" / "Skip Session" logic" - the first now accelerates time to finish the session with properly generated times from the AI, the second advances the session with the current standings (with player put in the back of the grid if not having set a time)
Adjusted tire smoke threshold so tires don´t generate smoke on smaller slides or in lock-ups of lightly loaded wheels
Added garage pitstop schedule menu to all cars when refuelling is allowed (hidden when it´s not)
Velopark: Fixed minor graphics glitches
F-Vintage: Fixed collision bug with wheels
Ultima GTR: Revised road car physics

GENERAL NOTES:

Logitech G29 / G920 users: Support for auto rotation is still on a dedicated Beta Branch labeled v1.4.5_G29.

If you experience any issues running the game following the update, it´s worth running a Steam Integrity Check to make sure all files have been added / updated correctly.
Pseudo: ViNcEn666

AMD Ryzen 7 2700 3.4GHz - Gigabyte Nvidia GTX 1070 G1 Gaming 8Go - 16GB DDR4 2400 MHz - Thrusmaster T500RS & T3PA Pro - Thrusmaster Rally Wheel ADD-ON Sparco R383 Mod - Fanatec Clubsport Shifter SQ
Avatar du membre
ViNcEn666
Commissaires
Commissaires
Messages : 2763
Enregistré le : sam. 30 janv. 2016 16:18
Pseudo RaceRoom : Vincent Menard
A remercié : 7 fois
A été remercié : 51 fois

[youtube][/youtube]
Pseudo: ViNcEn666

AMD Ryzen 7 2700 3.4GHz - Gigabyte Nvidia GTX 1070 G1 Gaming 8Go - 16GB DDR4 2400 MHz - Thrusmaster T500RS & T3PA Pro - Thrusmaster Rally Wheel ADD-ON Sparco R383 Mod - Fanatec Clubsport Shifter SQ
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